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We've got stealth! We've got shootouts! And most importantly, we've got 10 unique levels that are actually really similar!

This game was made in the span of 10 days for Untitled Game Jam #126.

HOW TO PLAY

Bait the enemies into shooting you then dodge out of the way so that the bullet hits another enemy.

When one or less enemies remain, the door will open and you can proceed to the next level.

Enemies & bullets only move when you do so strategize your moves carefully. Make sure the enemies are where you want them, when you want them to be there.

Tip: if the enemies are hard to predict, read this devlog that explains their behavior.

CONTROLS

KeyboardController (xbox)Description
[Left] or [A](Left Stick) or (D-Pad Left)Moves left
[Right] or [D](Left Stick) or (D-Pad Right)Moves right
[Up] or [W](Left Stick) or (D-Pad Up)Moves up
[Down] or [S](Left Stick) or (D-Pad Down)Moves down
[R](Y)Start game/restart level

CREDITS

Game & assets by: Double System Games

With music used: "Under Surveillance" by Murray Atkinson

With font used: "Geo" designed by Ben Weiner

Development log

Comments

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(+1)

i like it, but i wish there was an undo button

(+1)

Fair enough. There is a restart level button but I guess an undo button would probably be better!

(+1)

Yup! Also reminds me a bit of baba is you with the time moving forward when you move