
Friendly Fire
We've got stealth! We've got shootouts! And most importantly, we've got 10 unique levels that are actually really similar!
This game was made in the span of 10 days for Untitled Game Jam #126.
HOW TO PLAY
Bait the enemies into shooting you then dodge out of the way so that the bullet hits another enemy.
When one or less enemies remain, the door will open and you can proceed to the next level.
Enemies & bullets only move when you do so strategize your moves carefully. Make sure the enemies are where you want them, when you want them to be there.
CONTROLS
GAME:
[LEFT], [RIGHT], [UP], [DOWN] to move.
[R] to restart the current level.
MENU:
[RIGHT] to select next level
[LEFT] to select previous level
[UP] to start selected level
CREDITS
Game & assets by: Double System Games
With font used: "Geo" designed by Ben Weiner
| Updated | 1 day ago |
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Double System Games |
| Genre | Strategy, Action, Puzzle |
| Made with | Godot |
| Tags | 2D, Difficult, No AI, Pixel Art, Short, Singleplayer, Stealth, Top-Down |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard |
| Content | No generative AI was used |





Comments
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i like it, but i wish there was an undo button
Fair enough. There is a restart level button but I guess an undo button would probably be better!
Yup! Also reminds me a bit of baba is you with the time moving forward when you move